Consequent to the e-learning concepts and programmes gaining popularity with each passing day, the demand for the services to convert Flash Animation to HTML5 has also risen to new heights. To a poser on this conversion over the Google, plethora of suggestions and answers appear. It is always wise to seek the solutions provided by a professional IT company that is engaged in developing numerous animation programmes including e-learning processes.
Indeed, it has become all the more important since the topic and the illustration or graphics have to reach the target audience across varieties of devices, platforms, and browsers. And considering the fact that HTML 5 is the key digital technology, utmost attention is needed vis-à-vis the conversion becoming accessible from diverse media of smartphones and tables, irrespective of flash compatibility of the device.
On this score, reputed companies have the relevant expertise to offer these services with an element of value added to the content. As for development of new content, these companies have mastered the art as evident from the scores of end-users at home as well as abroad. The hallmark of their services lies in the art of conceptualising an enriched interactive content that could range from the K-12 (kindergarten to XII standard) segment to university level courses and corporate training modules. It is the animator’s artistry that infuses an element of life in all these programmes that are basically converted through CSS and JS languages.
As for the corporate training programmes, the client’s objectives are analysed in detail to specifically identify the various themes. With focus on enhanced productivity, the compilers of the training material draft the content to be highly interactive and visually appealing. With the aid of SCORM compliant software, this content is further developed and delivered in both Flash and HTML5 formats. Both these versions are tested and perfected to be compatible with all popular platforms.
Incidentally, SCORM, acronym for Sharable Content Object Reference Model, has been accepted worldwide as ideal software of interoperable technical standards for e-learning products. Although, a defence-related programme of Advanced Distributed Learning (ADL) under Pentagon, this software has found extensive applications in the civil arena as never before, particularly in e-learning. It also governs how online learning content and Learning Management Systems (LMSs) interlink and interact with each other, purely in technical parlance.
Regarded as a forerunner in e-learning technology, recently a reputed company has published a report on the global e-learning market scenario and projected encouraging figures for the period 2016-2017. It was based on in-depth study that revealed the worldwide market for Self-Paced E-Learning which stood at $35.6 billion in 2014 has witnessed fast paced compounded growth rate of 7.6% to reach over $51.5 billion by 2016.